调整草数
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@@ -305,7 +305,7 @@ export class OceanScene {
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async initVegetation() {
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async initVegetation() {
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const vegSystem = new VegetationSystem(this.terrainGenerator, {
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const vegSystem = new VegetationSystem(this.terrainGenerator, {
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grassCount: 140000, // 草簇数量,越大地表覆盖越密
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grassCount: 28000, // 草簇数量,越大地表覆盖越密
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shrubCount: 12, // 灌木和低矮植物数量
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shrubCount: 12, // 灌木和低矮植物数量
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treeCount: 9, // 树木数量
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treeCount: 9, // 树木数量
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terrainSize: 1200, // 植被允许分布的地形范围
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terrainSize: 1200, // 植被允许分布的地形范围
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