加入海天线柔和,不明显

This commit is contained in:
2026-03-26 11:40:44 +08:00
parent 33fcc4c74a
commit 3a362f6487
3 changed files with 321 additions and 29 deletions

View File

@@ -89,36 +89,60 @@
top: 20px; top: 20px;
right: 20px; right: 20px;
background: rgba(0, 0, 0, 0.7); background: rgba(0, 0, 0, 0.7);
padding: 20px; padding: 15px;
border-radius: 10px; border-radius: 10px;
color: white; color: white;
z-index: 100; z-index: 100;
backdrop-filter: blur(10px); backdrop-filter: blur(10px);
min-width: 250px; min-width: 280px;
max-height: calc(100vh - 40px);
overflow-y: auto;
} }
#sun-controls h3 { #sun-controls h3 {
margin-bottom: 15px; margin-bottom: 12px;
font-size: 16px; font-size: 14px;
border-bottom: 1px solid rgba(255,255,255,0.2); border-bottom: 1px solid rgba(255,255,255,0.2);
padding-bottom: 10px; padding-bottom: 8px;
}
.control-section {
margin-bottom: 10px;
}
.control-section-title {
font-size: 11px;
opacity: 0.6;
margin-bottom: 6px;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.control-grid {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 8px 12px;
} }
.control-group { .control-group {
margin-bottom: 15px; margin-bottom: 0;
}
.control-group.full-width {
grid-column: 1 / -1;
} }
.control-group label { .control-group label {
display: block; display: block;
margin-bottom: 5px; margin-bottom: 3px;
font-size: 13px; font-size: 11px;
opacity: 0.9; opacity: 0.85;
} }
.control-group input[type="range"] { .control-group input[type="range"] {
width: 100%; width: 100%;
height: 6px; height: 4px;
border-radius: 3px; border-radius: 2px;
background: rgba(255,255,255,0.2); background: rgba(255,255,255,0.2);
outline: none; outline: none;
-webkit-appearance: none; -webkit-appearance: none;
@@ -126,8 +150,8 @@
.control-group input[type="range"]::-webkit-slider-thumb { .control-group input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none; -webkit-appearance: none;
width: 16px; width: 12px;
height: 16px; height: 12px;
border-radius: 50%; border-radius: 50%;
background: #4a9eff; background: #4a9eff;
cursor: pointer; cursor: pointer;
@@ -135,9 +159,9 @@
.control-value { .control-value {
text-align: right; text-align: right;
font-size: 12px; font-size: 10px;
opacity: 0.7; opacity: 0.6;
margin-top: 3px; margin-top: 1px;
} }
#stats { #stats {
@@ -172,11 +196,112 @@
<div id="sun-controls"> <div id="sun-controls">
<h3>☀️ 场景控制</h3> <h3>☀️ 场景控制</h3>
<div class="control-group">
<label>太阳高度角 (Elevation)</label> <div class="control-section">
<input type="range" id="sun-elevation" min="0" max="90" value="2" step="0.1"> <div class="control-section-title">太阳 & 光照</div>
<div class="control-value" id="sun-elevation-value">2.0°</div> <div class="control-grid">
<div class="control-group">
<label>太阳高度</label>
<input type="range" id="sun-elevation" min="0" max="90" value="2" step="0.1">
<div class="control-value" id="sun-elevation-value">2.0°</div>
</div>
<div class="control-group">
<label>太阳方位</label>
<input type="range" id="sun-azimuth" min="-180" max="180" value="180" step="0.1">
<div class="control-value" id="sun-azimuth-value">180.0°</div>
</div>
<div class="control-group">
<label>曝光度</label>
<input type="range" id="exposure" min="0" max="1" value="0.1" step="0.01">
<div class="control-value" id="exposure-value">0.10</div>
</div>
<div class="control-group">
<label>浑浊度</label>
<input type="range" id="turbidity" min="1" max="20" value="10" step="0.1">
<div class="control-value" id="turbidity-value">10.0</div>
</div>
<div class="control-group">
<label>瑞利散射</label>
<input type="range" id="rayleigh" min="0" max="4" value="2" step="0.01">
<div class="control-value" id="rayleigh-value">2.00</div>
</div>
</div>
</div> </div>
<div class="control-section">
<div class="control-section-title">Bloom 效果</div>
<div class="control-grid">
<div class="control-group">
<label>强度</label>
<input type="range" id="bloom-strength" min="0" max="3" value="0.1" step="0.01">
<div class="control-value" id="bloom-strength-value">0.10</div>
</div>
<div class="control-group">
<label>扩散</label>
<input type="range" id="bloom-radius" min="0" max="1" value="0" step="0.01">
<div class="control-value" id="bloom-radius-value">0.00</div>
</div>
</div>
</div>
<div class="control-section">
<div class="control-section-title">云层</div>
<div class="control-grid">
<div class="control-group">
<label>覆盖度</label>
<input type="range" id="cloud-coverage" min="0" max="1" value="0.4" step="0.01">
<div class="control-value" id="cloud-coverage-value">0.40</div>
</div>
<div class="control-group">
<label>密度</label>
<input type="range" id="cloud-density" min="0" max="1" value="0.5" step="0.01">
<div class="control-value" id="cloud-density-value">0.50</div>
</div>
<div class="control-group">
<label>高度</label>
<input type="range" id="cloud-elevation" min="0" max="1" value="0.5" step="0.01">
<div class="control-value" id="cloud-elevation-value">0.50</div>
</div>
</div>
</div>
<div class="control-section">
<div class="control-section-title">雾气</div>
<div class="control-grid">
<div class="control-group">
<label>浓度</label>
<input type="range" id="fog-density" min="0" max="1" value="0.42" step="0.01">
<div class="control-value" id="fog-density-value">0.42</div>
</div>
<div class="control-group">
<label>高度</label>
<input type="range" id="fog-height" min="0" max="1" value="0.32" step="0.01">
<div class="control-value" id="fog-height-value">0.32</div>
</div>
<div class="control-group">
<label>范围</label>
<input type="range" id="fog-range" min="0" max="1" value="0.55" step="0.01">
<div class="control-value" id="fog-range-value">0.55</div>
</div>
</div>
</div>
<div class="control-section">
<div class="control-section-title">海天线柔和</div>
<div class="control-grid">
<div class="control-group">
<label>模糊强度</label>
<input type="range" id="horizon-blend" min="0" max="1" value="0.45" step="0.01">
<div class="control-value" id="horizon-blend-value">0.45</div>
</div>
<div class="control-group">
<label>发光强度</label>
<input type="range" id="horizon-glow" min="0" max="1" value="0.28" step="0.01">
<div class="control-value" id="horizon-glow-value">0.28</div>
</div>
</div>
</div>
</div>
<div class="control-group"> <div class="control-group">
<label>太阳方位角 (Azimuth)</label> <label>太阳方位角 (Azimuth)</label>
<input type="range" id="sun-azimuth" min="-180" max="180" value="180" step="0.1"> <input type="range" id="sun-azimuth" min="-180" max="180" value="180" step="0.1">

View File

@@ -34,6 +34,8 @@ export class OceanScene {
this.fogLayers = []; this.fogLayers = [];
this.horizonFog = null; this.horizonFog = null;
this.skyHazeBand = null; this.skyHazeBand = null;
this.horizonSoftBlend = null;
this.horizonGlow = null;
this.params = { this.params = {
elevation: 2, elevation: 2,
@@ -51,7 +53,9 @@ export class OceanScene {
fogHeight: 0.32, fogHeight: 0.32,
fogRange: 0.55, fogRange: 0.55,
mieCoefficient: 0.005, mieCoefficient: 0.005,
mieDirectionalG: 0.8 mieDirectionalG: 0.8,
horizonBlend: 0.45,
horizonGlow: 0.28
}; };
this.clock = new THREE.Clock(); this.clock = new THREE.Clock();
@@ -285,6 +289,10 @@ export class OceanScene {
this.fogGroup.add(this.horizonFog); this.fogGroup.add(this.horizonFog);
this.skyHazeBand = this.createSkyHazeBand(); this.skyHazeBand = this.createSkyHazeBand();
this.fogGroup.add(this.skyHazeBand); this.fogGroup.add(this.skyHazeBand);
this.horizonSoftBlend = this.createHorizonSoftBlend();
this.fogGroup.add(this.horizonSoftBlend);
this.horizonGlow = this.createHorizonGlow();
this.fogGroup.add(this.horizonGlow);
this.scene.add(this.fogGroup); this.scene.add(this.fogGroup);
this.updateFog(); this.updateFog();
} }
@@ -357,10 +365,13 @@ export class OceanScene {
const context = canvas.getContext('2d'); const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(0, 0, 0, canvas.height); const gradient = context.createLinearGradient(0, 0, 0, canvas.height);
gradient.addColorStop(0, 'rgba(255,255,255,0)'); gradient.addColorStop(0, 'rgba(255,255,255,0)');
gradient.addColorStop(0.16, 'rgba(255,255,255,0.08)'); gradient.addColorStop(0.08, 'rgba(255,255,255,0.02)');
gradient.addColorStop(0.38, 'rgba(255,255,255,0.62)'); gradient.addColorStop(0.2, 'rgba(255,255,255,0.12)');
gradient.addColorStop(0.6, 'rgba(255,255,255,0.42)'); gradient.addColorStop(0.35, 'rgba(255,255,255,0.38)');
gradient.addColorStop(0.82, 'rgba(255,255,255,0.06)'); gradient.addColorStop(0.5, 'rgba(255,255,255,0.55)');
gradient.addColorStop(0.65, 'rgba(255,255,255,0.38)');
gradient.addColorStop(0.8, 'rgba(255,255,255,0.12)');
gradient.addColorStop(0.92, 'rgba(255,255,255,0.02)');
gradient.addColorStop(1, 'rgba(255,255,255,0)'); gradient.addColorStop(1, 'rgba(255,255,255,0)');
context.fillStyle = gradient; context.fillStyle = gradient;
context.fillRect(0, 0, canvas.width, canvas.height); context.fillRect(0, 0, canvas.width, canvas.height);
@@ -382,10 +393,14 @@ export class OceanScene {
const context = canvas.getContext('2d'); const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(0, 0, 0, canvas.height); const gradient = context.createLinearGradient(0, 0, 0, canvas.height);
gradient.addColorStop(0, 'rgba(255,255,255,0)'); gradient.addColorStop(0, 'rgba(255,255,255,0)');
gradient.addColorStop(0.12, 'rgba(255,255,255,0.04)'); gradient.addColorStop(0.06, 'rgba(255,255,255,0.01)');
gradient.addColorStop(0.34, 'rgba(255,255,255,0.32)'); gradient.addColorStop(0.15, 'rgba(255,255,255,0.06)');
gradient.addColorStop(0.56, 'rgba(255,255,255,0.78)'); gradient.addColorStop(0.28, 'rgba(255,255,255,0.18)');
gradient.addColorStop(0.82, 'rgba(255,255,255,0.18)'); gradient.addColorStop(0.42, 'rgba(255,255,255,0.45)');
gradient.addColorStop(0.55, 'rgba(255,255,255,0.62)');
gradient.addColorStop(0.7, 'rgba(255,255,255,0.45)');
gradient.addColorStop(0.85, 'rgba(255,255,255,0.12)');
gradient.addColorStop(0.94, 'rgba(255,255,255,0.02)');
gradient.addColorStop(1, 'rgba(255,255,255,0)'); gradient.addColorStop(1, 'rgba(255,255,255,0)');
context.fillStyle = gradient; context.fillStyle = gradient;
context.fillRect(0, 0, canvas.width, canvas.height); context.fillRect(0, 0, canvas.width, canvas.height);
@@ -442,6 +457,105 @@ export class OceanScene {
return mesh; return mesh;
} }
createHorizonSoftBlendTexture() {
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 512;
const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(0, 0, 0, canvas.height);
gradient.addColorStop(0, 'rgba(255,255,255,0)');
gradient.addColorStop(0.15, 'rgba(255,255,255,0.01)');
gradient.addColorStop(0.3, 'rgba(255,255,255,0.08)');
gradient.addColorStop(0.45, 'rgba(255,255,255,0.25)');
gradient.addColorStop(0.5, 'rgba(255,255,255,0.32)');
gradient.addColorStop(0.55, 'rgba(255,255,255,0.25)');
gradient.addColorStop(0.7, 'rgba(255,255,255,0.08)');
gradient.addColorStop(0.85, 'rgba(255,255,255,0.01)');
gradient.addColorStop(1, 'rgba(255,255,255,0)');
context.fillStyle = gradient;
context.fillRect(0, 0, canvas.width, canvas.height);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.ClampToEdgeWrapping;
texture.repeat.set(5, 1);
texture.needsUpdate = true;
return texture;
}
createHorizonSoftBlend() {
const texture = this.createHorizonSoftBlendTexture();
const material = new THREE.MeshBasicMaterial({
map: texture,
alphaMap: texture,
color: 0xe8f0f5,
transparent: true,
opacity: 0.45,
fog: false,
depthWrite: false,
side: THREE.BackSide,
blending: THREE.NormalBlending
});
const geometry = new THREE.CylinderGeometry(4850, 4850, 1200, 72, 1, true);
const mesh = new THREE.Mesh(geometry, material);
mesh.position.y = 180;
mesh.renderOrder = -3;
mesh.userData.texture = texture;
return mesh;
}
createHorizonGlowTexture() {
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 512;
const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(0, 0, 0, canvas.height);
gradient.addColorStop(0, 'rgba(255,255,255,0)');
gradient.addColorStop(0.25, 'rgba(255,255,255,0.02)');
gradient.addColorStop(0.4, 'rgba(255,255,255,0.12)');
gradient.addColorStop(0.48, 'rgba(255,255,255,0.22)');
gradient.addColorStop(0.52, 'rgba(255,255,255,0.22)');
gradient.addColorStop(0.6, 'rgba(255,255,255,0.12)');
gradient.addColorStop(0.75, 'rgba(255,255,255,0.02)');
gradient.addColorStop(1, 'rgba(255,255,255,0)');
context.fillStyle = gradient;
context.fillRect(0, 0, canvas.width, canvas.height);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.ClampToEdgeWrapping;
texture.repeat.set(6, 1);
texture.needsUpdate = true;
return texture;
}
createHorizonGlow() {
const texture = this.createHorizonGlowTexture();
const material = new THREE.MeshBasicMaterial({
map: texture,
alphaMap: texture,
color: 0xfff5e8,
transparent: true,
opacity: 0.28,
fog: false,
depthWrite: false,
side: THREE.BackSide,
blending: THREE.AdditiveBlending
});
const geometry = new THREE.CylinderGeometry(4600, 4600, 600, 72, 1, true);
const mesh = new THREE.Mesh(geometry, material);
mesh.position.y = 120;
mesh.renderOrder = -4;
mesh.userData.texture = texture;
return mesh;
}
async initWater() { async initWater() {
const waterGeometry = new THREE.PlaneGeometry(10000, 10000, 128, 128); const waterGeometry = new THREE.PlaneGeometry(10000, 10000, 128, 128);
@@ -711,6 +825,16 @@ export class OceanScene {
this.updateFog(); this.updateFog();
} }
setHorizonBlend(value) {
this.params.horizonBlend = value;
this.updateFog();
}
setHorizonGlow(value) {
this.params.horizonGlow = value;
this.updateFog();
}
updateClouds() { updateClouds() {
if (!this.cloudGroup) return; if (!this.cloudGroup) return;
@@ -780,6 +904,41 @@ export class OceanScene {
); );
this.skyHazeBand.visible = this.skyHazeBand.material.opacity > 0.01; this.skyHazeBand.visible = this.skyHazeBand.material.opacity > 0.01;
} }
if (this.horizonSoftBlend) {
const softBlendColor = horizonColor.clone().lerp(skyBlendColor, 0.35);
this.horizonSoftBlend.material.color.copy(softBlendColor);
this.horizonSoftBlend.material.opacity =
this.params.horizonBlend *
THREE.MathUtils.lerp(0.8, 1.2, this.params.fogDensity) *
THREE.MathUtils.lerp(0.85, 1.1, this.params.fogRange);
this.horizonSoftBlend.position.y = THREE.MathUtils.lerp(120, 220, this.params.fogHeight);
this.horizonSoftBlend.scale.set(
THREE.MathUtils.lerp(0.9, 1.18, this.params.fogRange),
THREE.MathUtils.lerp(0.85, 1.12, this.params.fogHeight),
THREE.MathUtils.lerp(0.9, 1.18, this.params.fogRange)
);
this.horizonSoftBlend.visible = this.horizonSoftBlend.material.opacity > 0.01;
}
if (this.horizonGlow) {
const warmGlow = new THREE.Color(0xfff5e8);
const coolGlow = new THREE.Color(0xe8f4ff);
const glowColor = warmGlow.clone().lerp(coolGlow, sunMix);
this.horizonGlow.material.color.copy(glowColor);
this.horizonGlow.material.opacity =
this.params.horizonGlow *
THREE.MathUtils.lerp(0.7, 1.1, this.params.fogDensity) *
THREE.MathUtils.lerp(0.8, 1.05, this.params.fogRange) *
THREE.MathUtils.clamp((this.params.elevation + 5) / 50, 0.1, 1);
this.horizonGlow.position.y = THREE.MathUtils.lerp(80, 160, this.params.fogHeight);
this.horizonGlow.scale.set(
THREE.MathUtils.lerp(0.92, 1.15, this.params.fogRange),
THREE.MathUtils.lerp(0.88, 1.1, this.params.fogHeight),
THREE.MathUtils.lerp(0.92, 1.15, this.params.fogRange)
);
this.horizonGlow.visible = this.horizonGlow.material.opacity > 0.01;
}
} }
animate() { animate() {
@@ -811,6 +970,12 @@ export class OceanScene {
if (this.skyHazeBand?.userData.texture) { if (this.skyHazeBand?.userData.texture) {
this.skyHazeBand.userData.texture.offset.x = -time * 0.00018; this.skyHazeBand.userData.texture.offset.x = -time * 0.00018;
} }
if (this.horizonSoftBlend?.userData.texture) {
this.horizonSoftBlend.userData.texture.offset.x = time * 0.00012;
}
if (this.horizonGlow?.userData.texture) {
this.horizonGlow.userData.texture.offset.x = -time * 0.00008;
}
} }
if (this.vegetationSystem) { if (this.vegetationSystem) {

View File

@@ -55,6 +55,8 @@ function setupControls(oceanScene) {
bindSlider('fog-density', (value) => value.toFixed(2), (value) => oceanScene.setFogDensity(value)); bindSlider('fog-density', (value) => value.toFixed(2), (value) => oceanScene.setFogDensity(value));
bindSlider('fog-height', (value) => value.toFixed(2), (value) => oceanScene.setFogHeight(value)); bindSlider('fog-height', (value) => value.toFixed(2), (value) => oceanScene.setFogHeight(value));
bindSlider('fog-range', (value) => value.toFixed(2), (value) => oceanScene.setFogRange(value)); bindSlider('fog-range', (value) => value.toFixed(2), (value) => oceanScene.setFogRange(value));
bindSlider('horizon-blend', (value) => value.toFixed(2), (value) => oceanScene.setHorizonBlend(value));
bindSlider('horizon-glow', (value) => value.toFixed(2), (value) => oceanScene.setHorizonGlow(value));
} }
main().catch(console.error); main().catch(console.error);