添加两台风机
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@@ -56,7 +56,7 @@ export class OceanScene {
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this.fogLayers = [];
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this.horizonFog = null;
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this.skyHazeBand = null;
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this.windTurbine = null;
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this.windTurbines = [];
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this.rainAudioPool = [];
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this.rainAudioActiveIndex = 0;
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this.rainAudioIsPlaying = false;
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@@ -1509,15 +1509,24 @@ export class OceanScene {
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}
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async initWindTurbine() {
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this.windTurbine = new OffshoreWindTurbineAsset({
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position: new THREE.Vector3(280, 0, -2350),
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const turbineConfigs = [
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{ position: new THREE.Vector3(280, 0, -2350), scale: 0.68, rotorSpeed: 0.24 },
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{ position: new THREE.Vector3(-200, 0, -2900), scale: 0.54, rotorSpeed: 0.19 },
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{ position: new THREE.Vector3(700, 0, -1850), scale: 0.62, rotorSpeed: 0.28 },
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];
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await Promise.all(turbineConfigs.map(async (config) => {
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const turbine = new OffshoreWindTurbineAsset({
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position: config.position,
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yaw: 0,
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scale: 0.68,
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rotorSpeed: 0.24
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scale: config.scale,
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rotorSpeed: config.rotorSpeed
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});
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await this.windTurbine.load();
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this.windTurbine.addToScene(this.scene);
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this.windTurbine.faceDirection(this.sun);
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await turbine.load();
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turbine.addToScene(this.scene);
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turbine.faceDirection(this.sun);
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this.windTurbines.push(turbine);
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}));
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}
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async initVegetation() {
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@@ -2325,9 +2334,9 @@ export class OceanScene {
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this.vegetationSystem.update(time);
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}
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if (this.windTurbine) {
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this.windTurbine.faceDirection(this.sun);
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this.windTurbine.update(time, delta);
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for (const turbine of this.windTurbines) {
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turbine.faceDirection(this.sun);
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turbine.update(time, delta);
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}
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if (this.lightningFlash > 0.001) {
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